Author Archives: paulxthompson

3D in Blender #5 – Material Basics (Image Textured)

First step here is to get an image to use as the texture – I created a photoshop document, 3072*3072. From the filters menu, I rendered some clouds, then pixelate -> crystallize and thickened the borders. The nodes you need are shown below, the first two allow you to position and scale the image loaded […]

3D in Blender #4 – Material Basics (Smooth)

Since i’m not doing animation, i’m going to use the default bottom panel to host the texture system. In the bottom window swap it to be the Shader Editor. In the Materials Tab on the right, select ‘Use Nodes’ Most of my reading indicates that most basic smooth materials are going to be partially Glossy […]

3D in Blender #3 – Lathing an SVG Curve using a Bevel

First things first – We need to import a Curve from Illustrator. In this case though, we’re importing a glass half full, because the rotation method will be filling in the other half. This method was shown to me by En. Thanks En, I was tearing my hear out. I followed a number of methods […]

3D in Blender #2 – Extrusion and Parenting

I’ve created an Illustrator Document that is 3m wide and 3m high. My plan, ultimately, is to be creating modular parts of a city scape, and 3m is to be the default unit: it’s roughly the hight of a floor in a regular building, and it divides and multiplies easily. Each layer is going to […]

3d in Blender #1 – Importing SVG and Getting Started

The UI in Blender 2.8 is undoubtedly an improvement on previous editions which I found pretty impenetrable but that, along with the fact that a lot of it is done by keyboard shortcuts, means that we’re going to be a bit lacking when it comes to video support for a while. However I will link […]

Two Titans – Terry Wiley and Craig Puranen Wilson

Going to start 2019 by remembering my friends Terry Wiley and Craig Puranen Wilson. Newcastle lost two creative and cultural titans last year. Craig Puranen Wilson   Terry Wiley  

Creating a Palette for A Thing

One of the things I mentioned in my Paperjam comic ‘Making Websites Good‘ was the idea that a good colour scheme is better chosen from a photograph you like than from a raw colour picker. You’re more likely to get colours that work well together, that way for a number of reasons. The lighting on […]

Pico 8 and The Legend of Dracenstein

I made a game on the excellent Pico 8. I very much recommend giving Pico 8 a go. It was called ‘The Legend of Dracenstein‘. I’m really pleased with how it came out and I’ve found Pico8 excellent to use: as a result I think it’s the first of many games I’ve started making that […]

Summer 2018 Events (May to August)

Sunday 12th August: Paper Jam Comics Collective: Tynemouth Book Fair Weekend 4th and 5th August: Paper Jam Comics Collective: Get North Family Expo We’ll be bringing the Comics Robot Go to St James’s Park as part of the Great Exhibition of the North. Saturday 28nd July: Exchange Free Range Myself, Britt and Alex will be DJing at […]

Exchange Free Range

Myself, Britt and Alex are doing semi regular DJ nights at The Exchange in North Shields. The remit is to be a bit free ranging, and the poster says: indie/funk/ska/electronic/hiphop/ britpop/J-pop/big beat/ rhythm & blues/rock’n’soul/disco. Exchange Free Range If you’re in the North East and like music, you should pay us a visit. Hopefully we’ll get […]

Comics Robot Go!

This is a Comics Panel Drawing Robot i’ve built for the Maker Faire 2018 and Paper Jam Comics Collective. Music in the video is by Mister Fusty The Paper Jam Comics Collective presence at the Maker Faire was really well received. We were awarded a Maker of Merit ribbon – these are awarded to Makers […]

Winter / Spring 2018 Events (January to April)

Weekend 28th and 29th April: Paper Jam Comics Collective: Maker Faire The Debut of the Comics Robot Go, which was built specifically for this excellent occasion. Saturday 21st April: Paper Jam Comics Collective: Baltic Self-Published Artist Market and Maker Faire  15th February to 15th March: A Hidden Cartography An exhibition I curated and a book launch […]

Weird Romance …and that

Group effort here – I didn’t contribute much to this Paper Jam Comics Collective Anthology. For the Cover, K Ben Clark did the drawing, and Britt did most of the colouring – I dropped in the font banner design and the background photo. Happy with it.

Invisible Beasts: A Hidden Cartography

An exhibition documenting Monstrous Territory Those hidden places and the signs within them indicating the passing, residence, presence or summoning of otherwise Hidden Beasts, Monsters, Demons and other creatures. A Hidden Cartography features 7 Artists working in North Shields. Curated by Paul Thompson hosted at The Exchange, North Shields for the duration of February and […]

Artefice in Theatre, TV and Film

I know some things about comics, but I don’t know all that much about Theatre. I’m going to talk about it anyway, which is a risky way to go on. Theatre aware of the audience. Obviously in a comic, tv or film, the actors can break the fourth wall and address the audience, but only theatre […]

Bad Decisions

This was my submission for the Paper Jam Comics Collective anthology Bad Decisions …and that. I think we can all agree that some questionable creative choices have been made here. Lacking inspiration, I called the above mess ‘Something Something Fish Quotas’ I did a little design work for the cover of the Comic (which was […]

Amazing Adventure Comics Machine …and that

Myself and Brittany Coxon worked on this framing strip for the Paper Jam Comics Collective anthology ‘Amazing Adventure Comics Machine‘ – our first in full colour, specifically as an all ages comic due to Space Monkey being close to sold out. Intro Pages Some self indulgent things here about the history of the group, I […]

Dungeons, Dragons, Scenes and Complexity

In the last year, i’ve been playing D&D both as the Dungeon Master and as a Player, and here are some of the things i’ve observed which I think creates a successful session or dungeon. It’s based around the notion that the three pillars of D&D, are: Roleplay Combat Exploration Rather than have separate scenes […]

Making …and that

The Paper Jam Comics Collective anthology specifically made to celebrate the Maker Faire and launch at Maker Fire 2016, my comic outlines, in a vague sort of way, some ideas about making Websites Good… (and how they relate to making Comics Good, with specific emphasis on getting it done rather than right) …an area in […]

Gish Wishes

I have no idea what any of this means. I was given some brief instructions by Linda Jameson about the various characters involved. I think it was for a charity treasure hunt? Anyway, I had a spare evening and did this. I’m not sure it was the right thing to do. Presumably someone out there […]

Food Encounters of the Third Kind?

Here’s the comic I made for the Paper Jam Comics Collective Food …and that Anthology. Deliberately trying to be less previous about the rendering here and focusing on just getting something done quick that has a few jokes. I’m pretty pleased with how it worked out and some of the panels are funny.

Game Over

The game may be over… …but do we know who won? As the members of the excellent Newcastle Playtest group will know, my preference is for games that do not require a counting of things and adding up of points after it has ended. Adding up the Victory Points is a very well used mechanic in modern […]

Newcastle Stories … and that :  ‘Urban Fictions’

31 May 2014 at The Late Shows  The PJCC exhibition and anthology launch The launch of the Paper Jam Comics Collective‘s tenth anthology, Newcastle Stories, took place at the Holy Biscuit as part of The Late Shows 2014. As any novocastrian knows, The Late Shows are annually one of the most exciting art events in the North […]

Schwitters

from Newcastle Stories …and that. a Paper Jam Comics Collective Anthology Newcastle Stories …and that was the Paper Jam Comics Collective’s 10th collaborative anthology, launched as part of the Late Shows on 17th May 2014. It was launched as part of a larger exhibition in collaboration with The Holy Biscuit entitled ‘Urban Fictions’. I had two pieces in […]

Calvert

from Newcastle Stories …and that. a Paper Jam Comics Collective Anthology Newcastle Stories …and that was the Paper Jam Comics Collective’s 10th collaborative anthology, launched as part of the Late Shows on 17th May 2014. It was launched as part of a larger exhibition in collaboration with The Holy Biscuit entitled ‘Urban Fictions’. I had […]